I have a feeling that the game is more clearly rooted in the dieselpunk or social science fiction genre now. We also know why the adventurers do what they do— they collectively own money to a vicious loanshark or debt collector and they must delve into the most dangerous areas of Bastionland to scavenge valuable stuff to sell it and pay off their debts. (Note: I can see a cool re-skin of the game set on Jakku where player characters are scavengers trying to purchase their way out of that shithole of a planet).
† Appropriately, careers are now called failed careers
|Jaynee, Stu, and the paper-boy|
(Accident by Jan-Wes on deviantart)
Failed career: Newspaper Intern
Hit Protection 3
Loose change £1
Equipment: a notepad
Unarmed attack: D4 damage
Hit Protection 1
Weapon: Crowbar (D6)
Animal: a slow disowned lizard (2HP)
A paper-boy that has nowhere else to go (DEX 15, 2HP) blindly obeys me.