Issue No.6 of the British Gloranthan magazine Hearts in Glorantha is available for pre-order. If you purchase it, you get the PDF right away, and the dead tree version once it's available.
If you only want the PDF, it will be available from Drivethrurpg later on.
Contents:
About Me
10 January 2018
09 January 2018
John Carter of Mars RPG
The Kickstarter crowdfunding campaign for the John Carter of Mars role-playing game by Modiphius is live! And since it is the first day, and it has already reached £17,532 out of £20,000, it is certainly going to be funded.
The system's engine is called 2D20, and it is the very same engine as the one for the new Conan RPG, which I have tried and enjoyed at the Eternal Con in 2016.
There are many different pledge levels, and lots of add-ons. Actually maybe too many pledge levels— I have trouble figuring out which pledge level you must choose depending on what you want to get. For instance, there doesn't seem to be a way to only get the PDFs (which is what I would have liked to pledge).
You may want to download the sample chapter to get an idea of how Modiphius have rendered Barsoom as a role-playing setting.
The system's engine is called 2D20, and it is the very same engine as the one for the new Conan RPG, which I have tried and enjoyed at the Eternal Con in 2016.
There are many different pledge levels, and lots of add-ons. Actually maybe too many pledge levels— I have trouble figuring out which pledge level you must choose depending on what you want to get. For instance, there doesn't seem to be a way to only get the PDFs (which is what I would have liked to pledge).
You may want to download the sample chapter to get an idea of how Modiphius have rendered Barsoom as a role-playing setting.
05 January 2018
City Generator
There is a nifty on-line City Generator available here. It says 'mediaeval city generator', and Glorantha is an ancient world rather than a mediaeval one, but I still find it extremely useful to prep my RQ games.
I haven't fully explored all its options, and in particular the implications of the toggle on/off of the various features (some of them seem to remove the previous ones), but once I master the tool I will probably post some bits of advice on how to use it, and maybe on how to Gloranthise the results.
Also the City Generator has quite a community of users who submit new ideas to the developer, meaning the tool is probably bound to get further improvements (e.g., numbered buildings).
Enjoy!
I haven't fully explored all its options, and in particular the implications of the toggle on/off of the various features (some of them seem to remove the previous ones), but once I master the tool I will probably post some bits of advice on how to use it, and maybe on how to Gloranthise the results.
Also the City Generator has quite a community of users who submit new ideas to the developer, meaning the tool is probably bound to get further improvements (e.g., numbered buildings).
Enjoy!
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