18 June 2020

Last Faction Hero WHO Donation

Thanks to everyone who purchased our boardgame, Last Faction Hero, while it was available as a Pay-What-You-Want title for charity during the month of May. As promised, Chaosium is donating some USD 1579.50 (less itch.io fees) to the World Health Organisation’s Covid-19 Solidarity Fund!

06 June 2020

Eternal Con 2020– Jeff’s Panel

So the organisers cancelled the 2020 edition of the Eternal Con, but some people (who live in Germany) did travel to the Schloss, staying there as ‘individuals’ since there was no way an official con could be seen as happening.

Amongst these individuals, Jeff Richard from Chaosium who broadcasted his usual ‘ask me anything’ panel on YouTube. Luckily the broadcast was captured; here it is for your enjoyment.

Short summary:

(the recording missed the part about the Cults of Glorantha book)

Q: What happens to HeroQuest?
A: Announcements soon, but people may have noticed QuestWorlds already!

Q: Will there be a Lunar supplement?
A: We are putting together the right team of writers.
But the huge size of the Lunar cults chapter within the Cults of Glorantha book, plus the Lunar material within the Guide of Glorantha, should already enable you to run Lunar campaigns.

Q: Are there any differences (in content) between the English-language edition of Call of Cthulhu or RuneQuest and the translations? Is any of the original stuff written for the translated versions going to be published back into English?
A: We are translating some Polish CoC material into English and we are really excited by the additional French-language material that Philippe Auribeau is putting together for the French edition of RQG.

Q: Next RQG book in print?
A: Starter Set, similar to the CoC starter set. It will have everything needed to run RQG games, with a focus on Jonstown with two adventures.

Q: Pavis & Big Rubble book
A: Robin Laws has finished writing the Big Rubble book, it is currently being used as the in-house Chaosium RQG campaign. It takes place after Pavis has been raided and it really changes the feel of how it’s played— it’s not under Lunar occupation any longer: YOU are the occupiers!

Q: Glorantha East & West
A: We actually have a fantastic Kralorela manuscript, but I think it’s not the best time to publish it, because there is no good way for a party of characters from Dragon Pass or Prax to travel there, which means it is an entirely new setting. I would prefer to wait until we come out with the Nochet book, which opens up the rest of the setting more broadly [because characters can then travel by boat from Nochet].
About the Malkioni and the Invisible God... the Invisible God is not in the Cults of Glorantha book because it is too different and so big... it would be the tail that swallows the dog, so it’ll end up being its own book, that’ll also include Sorcery.

Q: The Nochet book?
A: A team is putting it together, with encounters and adventures based on the beautiful map that we have made available.
The manuscript isn’t final yet, though. But I hope to have the book out in 2021.
Nochet is a very important city, it’s the biggest and most cosmopolitan city in the world.

Q: A revision of HQG?
A: No.

Q: A book about how to better narrate stories for CoC?
A: The Keeper Rulebook already has some great tips on how to be a good keeper. But it’s an idea worth looking at.

Q: The Ring of the Nibelung as a Pendragon setting?
A: Great idea, but how to combine the historical elements and the myths to create a kind of ‘monomyth’ like Greg Stafford did for Pendragon?

Q: What is the Sartar book going to feature?
A: How to make a Sartarite character, how to create a clan, how do tribes function.
Complete and detailed gazetteer.

Q: Status of Barbarian Town?
A: This is a book that Sarah Newton started drafting and putting together. Alas she’s had a lot of personal stuff going on in her life, but it is definitely a book I’d love to get moving again!

Q: What is the God Learners’ Secret?
A: It’s a secret.

24 May 2020

Eternal Con 2020– Cancelled!

Contrary to what I wrote a few days ago, the 2020 edition of the Eternal Con has been cancelled after all. On 13 May, the government of the state of Rhineland-Palatinate has banned indoor events, and this has obviously led to the cancellation of the con, since the town of Bacharach is located in Rhineland-Palatinate.

12 May 2020

A New Gaming Podcast

Steve's profile picture on twitter...
My online RuneQuest: Roleplaying in Glorantha gamemaster, Steve aka Orlanth Rex, has taken advantage of the lockdown period to start a role-playing games podcast. His main idea is to capture the thoughts and the afterthoughts that occur to him during or after our fortnightly online games; as he explains in his introduction, online sessions are much shorter than face-to-face ones and usually get to the point (i.e., gaming) so there’s no time left to discuss meta-gaming stuff.

Note that we do tend to discuss what happened during the adventures on Twitter with Steve and the other players, both publicly and via private messages, but I reckon the aim of the podcast is really to take a back seat of sorts and mull over this little obsessive hobby of ours.

The first episode is available here, anyways, if you are interested in such matters (and you probably are, if you’re reading this).

Games featured in Episode One:
  • RuneQuest: Roleplaying in Glorantha
  • D&D 5th edition
  • Liminal
  • Würm - The Ice Age Roleplaying Game
  • Swords & Wizardry
  • The Fall of Delta Green
  • Old-School Essentials

10 May 2020

Eternal Con 2020

I have just received an e-mail from the organisers: the Eternal Con 2020 is taking place as scheduled, from 29 May until 1st June at Castle Stahleck in Bacharach.

Alas, alas, even though the lockdown is gradually being lifted starting tomorrow 11 May, the French government has forbidden any travels abroad until 10 July, so I won't be able to attend the con. My heart bleeds.

08 May 2020

Lockdown Challenge Day 26: Star Wars REUP

Star Wars REUP
My son is watching the Star Wars: The Clone Wars TV series, which takes place in the Star Wars universe between episodes II and III of the Star Wars prequel trilogy. Despite my dislike for the prequel trilogy, I must say what little I have seen of The Clone Wars (mostly seasons 5 and 7) is really, really good. The writers have managed to take all the most fascinating and underused elements of the Star Wars prequel trilogy, and have built several riveting and intertwined story arcs around them. There is also much more insight into the history of the Star Wars universe, and in particular into what the Force is, into the history of the Jedi–Sith confrontation; you get to know how the clones were programmed to carry out Order 66; you get to know a lot about the history of the Mandalorians… It’s a smorgasbord of Star Wars trivia and obscure knowledge weaved into gripping 22-minute episodes.

As a true-blue Old Schooler, I have always considered that the one and only role-playing game to play in the Star Wars universe was West End Games’ role-playing game based on the D6 engine. I thought it was long dead and buried and then I found out that an active group of fans under the collective name Womp Rat Press had been keeping the game alive… Their work is available, free, improved, and beautifully illustrated under the name of the Star Wars Roleplaying Game: Revised, Expanded and Updated– or “Star Wars REUP”.

So here’s my character created in the Rise of the Empire era. Shakta is a young, naïve padawan, always ready to follow her master in the most extreme situations and irrespective of how reckless the plans are!

Character Name: Shakta Hiago
Gender/Species: Female Togruta
Age: 17
Height: 1.73m
Physical description: Tall, slender but relatively muscular. Brightly-coloured head-tails with alternating tangerine and slate stripes.

DEX 4D
  Lightsaber 5D
KNOW 2D
  Intimidation 4D
MECH 2D
PER 3D
  Search 4D
STR 3D
  Stamina 4D
TECH 2D
  Droid Programming 3D
  Droid Repair 3D

Force sensitive?: Yes
Force Points: 2

Force Skills 
Control 1D
Sense 1D
Alter 1D

Force Powers
Control: Enhance Attribute
Sense: Life Detection
Alter: Telekinesis

06 May 2020

Lockdown Challenge Day 25: Ryuutama

Ryuutama is a Japanese TTRPG that has been translated into a number of European languages. The fun thing with Ryuutama is that not only do players get to choose their character class, but the GM (the Ryuujin) also gets to choose hers! She can be a green dragon, a “standard” GM; an azure dragon, a character-interaction-oriented GM, a crimson dragon, a battle-oriented GM; or a black dragon, a harsh GM. I may be mistaken, but I believe Ryuutama is the only role-playing game that officially differentiates between various GM personae. The Ryuujin also has a level and may die! Since I’ve never played Ryuutama I have no idea how all this translates into the game, but I find it fascinating.

Anyway, back to ‘normal’ player characters– called travellers. I could choose between the following seven classes: Artisan, Farmer, Healer, Hunter, Merchant, Minstrel, Noble, and I have chosen to create an Artisan, the kind of character concept ‘regular’ role-playing games seem to ignore.

Stats are not rolled but chosen as even numbers whose total is 24 (the scores must be even because each score will translate as a type of die to be used). The four stats are STRength, which is actually more like a mix of Strength and Constitution, DEXterity, INTelligence, and SPIrit (a mix of Power and Charisma).

Name: Benidama
Age: 32 years old
Gender: Male
Favourite colour: Red

Class: Artisan
Level: 1
Job: Baker
Skills: Trapping, Crafting [Food], Repair
Type: Technical

STR d4
DEX d8
INT d6
SPI d6

Hit Points 8
Mental Points 12
Carrying Capacity 7

Mastered Weapon: Bow
Accuracy 12
Damage 8

03 May 2020

Lockdown Challenge Day 24: Pendragon 5th edition

Pendragon is a mainstay of fans of Chaosium role-playing games and of the works of Greg Stafford, yet for some reason I think I’ve only played it twice, and always at conventions hence as one-shot adventures, whereas it is well-known that Greg Stafford’s labour of love shines in a campaign game. Oh, well.

The current and latest edition (unless I’m mistaken) is the 5th edition by Nocturnal Media, although it is rumoured that Pendragon is returning to its original fold!

I’ve created this character using the 5th edition character generation rules, which limit the choice of the starting region to Salisbury. My young squire is a Pagan Welshman, more interested in courting ladies and hearing the tales of mysterious Faerieland than jousting. He relies on outmanoeuvring his foes on horseback rather than directly confronting them.

Name: Gwynn
Homeland: Salisbury
Culture: Cymric
Religion: Pagan
Father’s Name: Rhŷs
Title: le blanc
Father’s class: Vassal Knight
Son Number: 1
Liege Lord: Sir Roderick, Earl of Salisbury
Current Class: Squire
Current Home: Durnford
Age: 21

Personality TraitsChaste 7 | Lustful 13
Energetic 13 | Lazy 7
Forgiving 10 | Vengeful 10
Generous 13 | Selfish 7
Honest 13 | Deceitful 7
Just 16 | Arbitrary 4
Merciful 11 | Cruel 9
Modest 7 | Proud 13
Pious 10 | Worldly 10
Prudent 9 | Reckless 11
Temperate 10 | Indulgent 10
Trusting 10 | Suspicious 10
Valorous 15 | Cowardly 5

PassionsLoyalty (Sir Roderick) 15
Love (Family) 15
Hospitality 15
Honour 15
Hate (Saxons) 9

AttributesSIZ 11
DEX 13
STR 13
CON 13
APP 13

Damage 4D6
Healing Rate 3
Movement Rate 3
Total Hit Points 24
Unconscious 6

Non-Combat SkillsAwareness 5
Boating 10
Compose 1
Courtesy 3
Dancing 2
Faerie Lore 1
Falconry 3
First Aid 10
Flirting 3
Folklore 2
Gaming 3
Heraldry 3
Hunting 10
Intrigue 3
Orate 10
Play [harp] 3
Read [Latin] 0
Recognise 3
Religion [Pagan] 2
Romance 10
Singing 7
Stewardship 2
Swimming 2
Tourney 9

Combat SkillsBattle 10
Horsemanship 15
Sword 10
Lance 10
Spear 6
Dagger 5

29 April 2020

Lockdown Challenge Day 23: Machinations of the Space Princess

Machinations of the Space Princess is a clever little science fantasy/science fiction role-playing game by James Desborough. As implied by the name of the game, Machinations of the Space Princess has transposed the mechanics and the spirit of Lamentations of the Flame Princess to a science fantasy/science fiction milieu… and it works surprisingly well! In but 239 pages, this role-playing game covers everything needed to play in a science fantasy/science fiction campaign; there is even a whole chapter about customising one’s body using cybernetic enhancements.

Name Ss’ssk’a
Race Ophidian
Class Psion
Level 1

Charisma 14 (+2)
Comeliness 9 (−1)
Constitution 11 (0)
Dexterity 13 (+1)
Intelligence 12 (+1)
Strength 17 (+3)
Wisdom 15 (+2)

Race traits
Infrared vision
Natural weapon D6
Narrow body (may enter gaps)
Skin is of a highly visible hue

Hit points 4
Psi points 4

Everyman Skills
Climb 1
Languages 1
Search 1
Security 1
Sleight of Hand 1
Sneak Attack 1
Stealth 2
Structure 1
Survival 2
Tinker 1

Psi Skills
Psychic Training 1
Ravaging Intellect 1

General Skills
Web of Contacts 1

Psi Talents
Beguile (lvl 1)
Luck (lvl 1)
Mindbolt (lvl 1)
ESP (lvl 2)

Saving Rolls
Charm 7
Looks 5
Toughness 6
Reflexes 7
Logic 8
Power 9
Will 8

Movement 10

27 April 2020

Lockdown Challenge Day 22: The Motherland Calls!


The Motherland Calls!, subtitled ‘a role-playing game of courage and resolve in defence of the Motherland’, is a historical role-playing game that I worked on between June and September 2016, in which you play the role of a member of one of the rifle corps of the Red Army during the fateful days of Operation Barbarossa. I have only GM’ed the game once, at THE KRAKEN convention in Germany in October 2016. For some reason, WWII has inspired writers of fiction, designers of wargames and boardgames, but not of role-playing games — and before someone should mention Night Witches: yes, I know and I own the game, but at the time I was aiming at something more Old School.
Alas, the session I GM’ed at THE KRAKEN wasn’t particularly successful, mostly I think because the system itself wasn’t really suited to the genre… too much detail in some areas, not enough in some others. The Motherland Calls! is still on my “will re-work one day” list, and I think I’ll definitely move away from Old School and towards something more narrative, more character-driven.

Anyway, here is a character still generated using the 2016 rules:

Name: Nikolai Pavlich Berezov
Ethnicity: Russian Gender: Male Handedness: Right
Height: 1m62 Weight: 58kg
Age: 21                                                        
Description: Short, thin                                                                       
Distinctive Features: Freckled, Looks younger than his age                                                   
Role: Rifleman
Background: Member of the Komsomol

CHA 8
CON 8
DEX 9
EDU 13
PER 9
STR 8

Keywords

Cold weather
Hardy
Rifle

Political Profile

Orthodox 11-10-9-8-7-6-5-4-3 Revisionist
Proletarian 11-10-9-8-7-6-5-4-3 Bourgeois
Modernist 11-10-9-8-7-6-5-4-3 Traditionalist

War Weariness 2

Hit points
















Equipment

- Model 1940 steel helmet
- Cloth peaked cap
- Rucksack with ration pouch
- Two cartridge pouches, each containing 20 rounds
- Two grenades
- M91 bolt-action rifle (5 rounds) with bayonet

26 April 2020

Lockdown Challenge Day 21: John Carter of Mars

The PDF of the core book of Modiphius’ John Carter of Mars role-playing game is currently free on their web-site if you use the code BARSOOM upon checking out; the other PDFs are at −20% if you use the code VIRGINIA.
I have just downloaded the free John Carter of Mars PDF and it is thus unavoidable that today’s player character should hail from Barsoom (I seldom blog about planetary romance, but I am a big fan of the genre)!

Sculptos Sahl hails from one of the minor Red Martian city-states. He has heard about John Carter’s exploits, and he’d love to revisit the feats that the Earthborn has accomplished. Alas, his duties in the air force of his home city-state prevent him from adventuring in the footsteps of the Virginian explorer. But who knows? That might change one day!

Name: Sculptos Sahl
Race: Red Martian

Cunning 4
Daring 7
Empathy 8
Might 5
Passion 4
Reason 6

Confusion 8
Fear 7
Injury 5

Talents
Eye for Danger (Grade 1)
Find the Way (Grade 1)
Skilled Physician (Grade 2)
Suppressing Fire (Grade 2)

Flaw
Overprotective

25 April 2020

Lockdown Challenge Day 20: Lamentations of the Flame Princess

I like Old School gaming, everybody knows that. However, and contrary to popular belief, Old School doesn’t mean “D&D-like”; Old School actually means “Rulings, not rules!”. We Old Schoolers fondly remember a time when a role-playing game was OK even if it didn’t have rules for breathing in thick smoke or flying a different plane than the one you had been trained for. Or maybe said rules were printed in a module where you had to survive in thick smoke or fly an unusual aeroplane.

So I like Old School but have been mostly playing and refereeing D100-based role-playing games for 25 years or so. I still like, however, the odd D&D-ish adventure and my favourite system, in this case, is Lamentations of the Flame Princess, a D&D retro-clone that is technologically rooted in 17th century Europe rather than in a vanilla high fantasy pseudo-mediaeval world. Also where LotFP really shines is in its adventures, which are amongst the very best that have been published for the last 10 years. And it has consistently had the best art of any non-Gloranthan role-playing game.


Loot and wounds. How Old School is this?

I have chosen to roll a Magic-User because of the way LotFP presents this character class: “Most of the world lies sheltered from the existence of magic, encountering it only as it victimises them. They huddle in their churches for comfort and trade their freedom and dignity to a ruler as they beg for protection, all for the fear of the supernatural which they do not, and cannot, understand. Magic-Users choose a different path. Instead of cowering away from the darkness, they revel in it. They see the forces of magic as a new frontier to explore, a new tool for the attainment of power and knowledge. If it blackens the soul to equal that of any devil, it is but a small price to pay.”

Name: Jeroen Visser
Class: Magic-User
Level: 1
Alignment: Chaotic
Age: 37
Sex: M

Hit Points 3
Base Attack Bonus +1
Mêlée Attack Bonus 0
Ranged Attack Bonus +1
Armour Class 12

CHA 11 (0)
CON 10 (0)
DEX 12 (0)
INT 14 (+1)
STR 8 (−1)
WIS 9 (0)

Saving Throws 
Paralyse 13
Poison 13
Breath 16
Device 13
Magic 14

Skills 
Architecture 1
Bushcraft 1
Climb 1
Languages 2
Search 1
Sleight of Hand 1
Sneak Attack 1
Stealth 1
Tinker 1

Spells
1 first-level spell

Starting money 90 sp

24 April 2020

Lockdown Challenge Day 19: Adventure Fantasy Game and Chthonic Codex

Paolo Greco is an OSR writer who has published quite a few weird OSR gems. One of them is the Adventure Fantasy Game, the other is the Chthonic Codex, an OSR supplement chock full of cool ideas, additional rules, tables, twists and tweaks.

Here’s a Level One Caster:
Physique 9
Craft 12
Spirit 14

Hits 6
Mana 1
Spells: 3

One of the Chthonic Codex tables helps generating weird starting equipment for magic-users. Here’s mine:

INVENTORY
•    A pint of children tears
•    Slug nails
•    A curious speaking tube that translates any language into whistles
•    Hydrometer for testing specific gravity of fluids, esp. Beer
•    Opera glasses that purportedly show all on stage buck-naked
•    A magnificent glass-topped wooden display case segregated into 256 compartments that contain the full spectrum of colours found in accumulations of navel lint

22 April 2020

Lockdown Challenge Day 18: French Basic Role-Playing System

The Basic Role-Playing System System Reference Document (SRD) by the Chaosium is now also available in French, thanks to Jean-Christophe Cubertafon who did the translation.

To celebrate this, I am going to create a player character in the world of Nausicaä of the Valley of the Wind (Miyazaki Hayao’s dark yet sublime post-apocalyptic manga), using the guidelines that my friend GelWeo had published on her web-site many years ago.

Nom : Felwahr des MarchesDésertiques
Genre : F
Main directrice : droite
Description : petite mais élancée, Felwahr garde une énorme cicatrice au bras droit, souvenir d’un combat épique contre une courtilière égarée sur ses terres
Âge : 23 ans
Traits distinctifs : cf. ci-dessus
Occupation : Guerrière (archétype : bretteur)

FOR 13
CON 13
TAI 11
INT 13
PER† 14
POU 16
DEX 17
APP 12

†PERception, caractéristique supplémentaire ajoutée par GelWeo

DEP 10
PV 12
Points de Pouvoir 16
Bonus aux dégâts 0

Armes
Épée courte (1D6+1)
Fusil (2D6)
Armure : gilet matelassé (2), casque léger (+1)

Compétences
Arme à feu (Fusil) 75%
Armurerie 15%
Art de la guerre 25%
Athlétisme 50%
Bagarre 75%
Botanique 40%
Cascade 40%
Connaissance de la Forêt Toxique 35 %
Discrétion 35%
Équitation 25%
Escrime 75%
Esquiver 25%
Langue (maternelle) 65%
Langue (tolmèque) 60%
Leadership 25%
Lire et écrire 25%
Renseignements 45%
Survie (Forêt Toxique) 30%
Vigilance 28%

21 April 2020

Lockdown Challenge Day 17: Wordplay: The Big Five

I am lucky enough to have regular gaming groups and to be regularly able to play, both face-to-face [well, that was before the lockdown] and on-line. I also regularly attend conventions where I also play a lot.
Despite all this table-top role-playing activity, I don’t play many different games. My gaming life revolves around D100-based games, with the odd Old School or novelty RPG thrown into the lot.

As a result, I have a lot of unplayed role-playing games on my shelves— what we RPGers call our ‘shelf of shame’. And amongst these unplayed role-playing games I do have a few favourites. I understand it may sound absurd to have a ‘favourite unplayed’ role-playing game, but I do read all the rulebooks I purchase, and I sort of can figure out whether I’d enjoy a game or not. And my favourite unplayed RPG is probably Wordplay: The Big Five. See, I am usually wary of narrative RPGs… they all look super interesting when played in a one-shot gaming session, but I suspect they break down at some point if played in a campaign, mostly because they tend not to handle scale well… This is why I do like HeroQuest – the Ш mechanics perfectly cover the change in scale, and you can use HeroQuest to GM a bar brawl or a mighty combat between demigods using the exact same rules. Well, there is something similar with Wordplay: The Big Five called the Scale Level and the Scale Effect, which explains why I like this RPG even though it doesn’t exactly correspond to my customary RPG ‘comfort zone’.

I also want to take advantage of today’s post to highlight the role played by Hungarian adventurers at the turn of the last century. In fiction, Hungarians are often portrayed as decadent Transylvanian nobles or similar outré characters but, in reality, many explorers and travelling scholars at the time when Europeans ‘discovered’ the most remote areas in Asia and Africa were Hungarian. Today’s character, for instance, is loosely based on Ferenc Nopcsa von Felső-Szilvás.

Name: Pál Weörös de Nagy-Telep
Age: Middle-aged but still young at heart
Gender: Male
Concept: Scholar-cum-adventurer

Goals
1- Decipher the Voynich manuscript
2- Find the entrance to the subterranean kingdom of Agartha
3- Become the President of the Hungarian Academy of Sciences

Traits
Body
Dextrous 5d
Handsome 4d

Mind
Keen-eyed 4d
Manipulative 6d

Soul
Ambitious 4d
Crave knowledge 5d

Relationships
Bibek, my personal secretary, bodyguard, and lover

Wealth 5

QuestWorlds SRD

After the Basic Role-Playing System SRD, the Chaosium has made the Questworlds SRD available on their web-site! (Seems the Lockdown is beneficial for table-top role-playing...)

However, whereas the BRP SRD was a mere 23-page booklet that paled in comparison to the 2008 “Big Gold Book”, the Questworlds SRD, at 76 very dense pages, is a hefty, fully-fledged role-playing game.

I already hear you saying “But praytell, what on Earth is Questworlds?”. Well, Questworlds is the genericised version of HeroQuest that the Chaosium has been promising us for years — at least since October 2017. You can now publish your own QW-driven role-playing game, à la Mythic Russia, following the guidelines on Chaosium’s web-site.

19 April 2020

A New Gloranthan Boardgame: Last Faction Hero

Hey, no 'Lockdown Challenge' this week-end, as I've been too busy finalising all the details surrounding the publication of my very first professionally distributed boardgame... Last Faction Hero!

Alas, it's only a print and play version of the game, but I'm still chuffed that the Chaosium has purchased it to sell it under their name, rather than merely letting me use the licence to Greg Stafford's fantasy world.

this is what LFH should look like once you have printed out everything


So, what is it all about? Last Faction Hero is a fast-paced boardgame in which you take the role of one of Greg Stafford's most beloved heroes (Harrek, Gunda, Androgeus...) and explore the Lozenge looking for allies and magic items to help you fulfil your mission. There are half a dozen different missions, and they all involve very different goals– each game should be fairly different to the previous ones.

There is also a team game mode in which the heroes are pitted by pairs against the other pairs of heroes... the last alive are the winners!

Last but not least, the game is profusely illustrated by Dario Corallo, the artist who kept the Gloranthan flame alive via fanzine artwork during the late nineties and the early noughties, when our favourite fantasy world was barely supported by professional publications.

I am currently working on three expansion sets,
1- new monsters/spirits,
2- new factions/heroes,
3- weird events.
However we're still playtesting them for balance, and I don't believe they will be available before the end of the year.

Ah, a last important piece of information... the Chaosium is donating 100% of all proceeds between now and 30 May 2020 to the World Health Organisation's COVID-19 Solidarity Response Fund, so by purchasing the game you are also helping the global response to the pandemic!

16 April 2020

Lockdown Challenge Day 16: Hyborian Age Roleplaying

Jason Durall is a prolific writer of RPG material. For me (beyond the fact that he is a good friend), he’s above all the author of the invaluable “Big Gold Book”, the hefty 2008 tome that consistently presented the core Basic Role-Playing System engine and many of its optional rules in one single place. He’s also the line developer of Robert E. Howard’s Conan: Adventures in an Age Undreamed Of [that was a long name], a pulpy S&S game set in a lovingly accurate version of Robert E. Howard’s Hyboria – not a surprise here, as Jason is a long-time fan of the Texan writer’s barbarian hero.

At the time of the BGB, or slightly earlier, Jason had his own homebrew BRP game set in Hyboria (Hyborian Age Roleplaying). He was kind enough to share a few notes with his friends, so here is a character generated for Hyborian Age Roleplaying!

EUSEBIUS
Nickname: the Lithe
Gender: Male
Age: 23
Homeland: Bossonian
Occupation: Thief
STR 8  – Effort 40%
CON 17 – Stamina 85%
SIZ 11 – Damage bonus None
INT 16 – Idea 80%
POW 11 – Luck 55%
DEX 16 – Dexterity 80%
APP 13 – Charisma 65%

Hit points 14
Magic points 11
Fate points 3

Distinctive feature: Musical speech

Weapons
Poniard 45% Dmg 1D4+2+db
Cutlass 35% Dmg 1D6+2+db
Throwing dagger 35% Dmg 1D4+½db

Armour
Leather Jerkin 1D4

Languages
Bossonian
Aquilonian

Skills
Bargain 35%
Climb 80%
Conceal 45%
Disguise 55%
Dodge 52%
Evaluate 35%
Fast Talk 35%
Gamble 5%
Hide 60%
Insight 35%
Jump 25%
Listen 45%
Move Quietly 20%
Natural World 65%
Navigate 10%
Orate 25%
Physick 30%
Pick Lock 45%
Repair 64%
Ride 35%
Sailing 15%
Scent/Taste 15%
Search 60%
Swim 25%
Throw 25%
Track 30%
Trap 5%