16 March 2012

Voralans in Timinits & Trolls

The following is almost a direct rip-off of Scott's Mushroom People but hey, Scott said it was OK :)

Pamaltela is notorious for its dangerous forests and its death-filled jungles. Many delvers have tried to explore them, few have ever returned, and usually to die a horrible death as plants would burst out of their ears and eyes.
Unbeknownst to most adventurers, deciduous trees and evergreens are not the only perilous plants in Pamaltela — there are fungi of all sizes too! And just like True Elves are basically sentient trees, Voralans are sentient fungi.

Although smaller than True Elves and misshapen, and despite their being loth to combat, Voralans can be just as dangerous opponents as True Elves because of their mastery of noxious spore-based attacks. Whether these attacks are "biological", as claimed by the God Learners, or magical, as assumed by sane people, is beyond our knowledge. Whatever the truth, these spore attacks are destructive and unpredictable.

Voralans
STR×1, CON×0.75, INT×1, POW×3, DEX×1, CHR×1.5, KNW×0.75, PER×1.5, SPD×1, LK×1.5

Average SIZ: 1.35m

Special Rules:

  • Voralans thrive in the night, so during the day (between dawn and dusk) any SR level is increased by 1.
  • While Voralans are able to use any kind of spell, they are forbidden by their culture to use anything other than metabolic magic, which costs 1 fewer POW per spell level than in the spellbook. Other magic types cost an extra 2 POW per spell level.
  • Voralans are able to take an hour of uninterrupted meditation to heal 1D6 CON on themselves or one other person.
  • Voralans may not wear helmets. They simply won't fit over their mushroom head.





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