Rick Meints’ Forward to ๐˜Š๐˜ถ๐˜ญ๐˜ต ๐˜Š๐˜ฐ๐˜ฎ๐˜ฑ๐˜ฆ๐˜ฏ๐˜ฅ๐˜ช๐˜ถ๐˜ฎ (2002): “I find it amazing that virtually all of this material [basically what is contained in the ๐˜Ž๐˜ญ๐˜ฐ๐˜ณ๐˜ข๐˜ฏ๐˜ต๐˜ฉ๐˜ข๐˜ฏ ๐˜Š๐˜ญ๐˜ข๐˜ด๐˜ด๐˜ช๐˜ค๐˜ด] came out within the span of only three years.”

18 October 2012

Quick Starting Equipment

Another useful post from gaptooth: Quick Starting Equipment. I'll obviously have to adapt his post for Timinits & Trolls and Umathelan characters— who will necessarily have different starting equipment from faux-mediรฆval European ones.

The guidelines from the post, however, can be safely followed. With my obsession of less rules, less stuff written on the character sheet, I fully endorse the idea that a given character class corresponds to a given set of starting equipment (BTW this is what I have done in my book The Celestial Empire).

Now in a game that has less strict professions/character classes such as Timinits & Trolls, it's not as straightforward. Saying that any 'thief' PC has thieving tools is a no-brainer. But what about the 'jack-of-all-trades'— he obviously cannot have the tools of all trades!

No comments:

Post a Comment