Rick Meints’ Forward to ๐˜Š๐˜ถ๐˜ญ๐˜ต ๐˜Š๐˜ฐ๐˜ฎ๐˜ฑ๐˜ฆ๐˜ฏ๐˜ฅ๐˜ช๐˜ถ๐˜ฎ (2002): “I find it amazing that virtually all of this material [basically what is contained in the ๐˜Ž๐˜ญ๐˜ฐ๐˜ณ๐˜ข๐˜ฏ๐˜ต๐˜ฉ๐˜ข๐˜ฏ ๐˜Š๐˜ญ๐˜ข๐˜ด๐˜ด๐˜ช๐˜ค๐˜ด] came out within the span of only three years.”

15 August 2012

Timinits & Trolls (Rules) ‒ Part One

This is my happy month :)

After the publication of my Planet of the Apes article in issue 16 of the RPG Review, I am proud to announce that issue 13 of Rule One Magazine features Part One of my Timinits & Trolls rules to game in Second Age Umathela using the Tunnels & Trolls engine.

Part One actually only contains a brief introduction to the Tunnels & Trolls engine, and a short time-line of Second Age Umathela.

Parts Two and Three — the actual flesh and bones of the system — will be published in issue 14 of Rule One Magazine, some time in the autumn of 2012.

1 comment:

  1. Well done. The versatility of the Tunnels & Trolls game system is indeed one of its main assets, and you made that point very well in your article.

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