Steve Perrin's works have always been extremely influential to me. I think he is really, really one of the most underrated people in the industry. Ah, well.
Anyway, as soon as the rare Mr Perrin gets mentioned anywhere in a publication or on the internet, I must read the piece. The last time I stumbled upon an interview of his, it was two years ago, and I blogged about it.
Well, there has been another interview recently, and I am promptly providing the link. This latter interview focuses on the early history of role-playing, on how much influence the Perrin Conventions/the RuneQuest rules have had on what is probably today's most heavily used set of frp rules — without due credit even being given to the pioneering work of Messrs Perrin, Turney et al. Sigh. Anyway, enjoy the interview! (which does not otherwise reveal any particular secrets)
About Me
Subscribe to:
Post Comments (Atom)
I didn't know that West Coast D&D players tended to run groups of characters rather than single characters, which is exactly what many Tunnels & Trolls players do.
ReplyDeleteIrrespective of the particular game, I think many players run groups of PCs when the rules favour lethal combat.
ReplyDeleteThe interview link is dead. Here is the archive.org capture: https://web.archive.org/web/20140719210134/http://randomwizard.blogspot.com/2013/12/steve-perrin-interview.html
ReplyDelete