Steve Perrin's works have always been extremely influential to me. I think he is really, really one of the most underrated people in the industry. Ah, well.
Anyway, as soon as the rare Mr Perrin gets mentioned anywhere in a publication or on the internet, I must read the piece. The last time I stumbled upon an interview of his, it was two years ago, and I blogged about it.
Well, there has been another interview recently, and I am promptly providing the link. This latter interview focuses on the early history of role-playing, on how much influence the Perrin Conventions/the RuneQuest rules have had on what is probably today's most heavily used set of frp rules — without due credit even being given to the pioneering work of Messrs Perrin, Turney et al. Sigh. Anyway, enjoy the interview! (which does not otherwise reveal any particular secrets)
I didn't know that West Coast D&D players tended to run groups of characters rather than single characters, which is exactly what many Tunnels & Trolls players do.
ReplyDeleteIrrespective of the particular game, I think many players run groups of PCs when the rules favour lethal combat.
ReplyDeleteThe interview link is dead. Here is the archive.org capture: https://web.archive.org/web/20140719210134/http://randomwizard.blogspot.com/2013/12/steve-perrin-interview.html
ReplyDelete